Played all the levels, but got stuck on the last one. The game was fantastic, really fun mechanic and the different ways you can use it were great. I would say it would be nice if you could make it a bit more obvious what items can be scaled.
Finally! a puzzle game that uses scaling in a creative and innovative way! This is really good! Let me get into the details:
Creativity:
10/10 My god there was a lot of puzzle games with scaling as a primary mechanic, but this game is the best one i've played so far, you play around with scaling in a creative way, I was already amazed at the start, but when you introduced the other guns, and even self scaling I was sure this was great. Unfortunetly i got stuck under a door and got crashed on the level with lots of doors but thank god for the level selector. (Love the portal vibes) This game with a bit of polish has great potential
Art:
The 3d models could use some work, but for a 4 hour game jam you got what you need and it works, and works well. There was no options menu for music and sounds which is a shame. The main menu is a little bland but it works for what it is. There's also no way to tell the time scale.
Sound Design:
The sounds fits the game perfectly i have no problems with it. The music though it sound great i fell doesn't fit the style and theme of the game. IMO it sounded more fitting to a medieval town theme rather than scifi puzzle game. But it was good!.
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Overall you guys should be proud of yourselves. This is a great game and something i think could be worked on to make an amazing experience. Pros to the game designer for the clever puzzles. :)
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Played all the levels, but got stuck on the last one. The game was fantastic, really fun mechanic and the different ways you can use it were great. I would say it would be nice if you could make it a bit more obvious what items can be scaled.
Finally! a puzzle game that uses scaling in a creative and innovative way! This is really good! Let me get into the details:
Creativity:
10/10 My god there was a lot of puzzle games with scaling as a primary mechanic, but this game is the best one i've played so far, you play around with scaling in a creative way, I was already amazed at the start, but when you introduced the other guns, and even self scaling I was sure this was great. Unfortunetly i got stuck under a door and got crashed on the level with lots of doors but thank god for the level selector. (Love the portal vibes) This game with a bit of polish has great potential
Art:
The 3d models could use some work, but for a 4 hour game jam you got what you need and it works, and works well. There was no options menu for music and sounds which is a shame. The main menu is a little bland but it works for what it is. There's also no way to tell the time scale.
Sound Design:
The sounds fits the game perfectly i have no problems with it. The music though it sound great i fell doesn't fit the style and theme of the game. IMO it sounded more fitting to a medieval town theme rather than scifi puzzle game. But it was good!.
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Overall you guys should be proud of yourselves. This is a great game and something i think could be worked on to make an amazing experience. Pros to the game designer for the clever puzzles. :)
This is a really good game, with a great portal reference, haha.
would be cool to see it polished in the future. (might be hard to keep the joke in, but the portal references out)
but really great!
It looks really great, unfortunately i couldn't get it to run decently in my browser :(